Aydin, S.Schnabel, M.A.2025-11-152025-11-1520262195-90562195-9064https://doi.org/10.1007/978-3-031-91949-7_10https://hdl.handle.net/20.500.12514/9953This research addresses a computational analysis of the architectural heritage in Kashgar, the westernmost city in China and the easternmost part of Central Asia. Relevant to its culture and historical features, Kashgar is home to distinctive forms of mudbrick architecture that are furthest from the sea. Most historical mudbrick houses in the old town were replaced with replicas during a large-scale renewal project, initiated in 2009 and lasting for a decade. While the high risk of earthquakes made demolishing the original buildings seem like a practical solution for preserving local heritage, it also created a rare opportunity to digitally document the disappearing structures before their destruction. Based on an insightful review of methods used in 3D digital documentation and representation, this study provides new perspectives on computational studies of heritage sites. This study presents a set of 3D photogrammetric reconstructions of the narrow alleys in the old town, focusing on the role of user participation in the evaluation and interpretation of heritage. By investigating user-generated content in this unique cultural context, this research shows how novel research approaches are required to evaluate and interpret the inherent values of endangered heritage sites through participatory practices. © 2025 Elsevier B.V., All rights reserved.en10.1007/978-3-031-91949-7_10info:eu-repo/semantics/closedAccessDigital HeritageKashgarMudbrick ArchitectureSimulated AuthenticityUser ParticipationVirtual RealityDigital Engagement with Remote Architecture ‘Furthest from the Sea’: A Virtual Heritage ApproachBook Part2-s2.0-105018028500